Counter-Strike: BC.Game Esports vs Voca (BO3) - PGL Bucharest Group Stage
Comparing 1 sources · Updated every 60s
Best Yes
100%
Polymarket
Best No
0%
Polymarket
Cross-Source Spread
—
Source Count
1
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Price Comparison
| Source | Yes | No | Change | Volume 24h | Total Volume | Open Interest | Liquidity |
|---|---|---|---|---|---|---|---|
| Polymarket | 100% | 0% | — | 719.2K | 719.2K | 155.8K | High |
Counter-Strike: BC.Game Esports vs Voca (BO3) - PGL Bucharest Group Stage
Fee Reference
| Exchange | Trading Fee | Profit Fee | Withdrawal Fee | Notes |
|---|---|---|---|---|
| Polymarket | 2% | None | None | Trading exchange |
Resolution Rules
Polymarket — Counter-Strike: BC.Game Esports vs Voca (BO3) - PGL Bucharest Group Stage
This market refers to the Counter-Strike Round 3 match between BC.Game Esports and Voca in the PGL Bucharest Group Stage, initially scheduled for April 6 at 12:00PM ET. This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against Voca. This market will resolve to "Voca" if Voca win the match against BC.Game Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.